<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="turnLight03.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.4"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="2" filename="$data/shared/assets/lights/lizard/rearLight01_normal.png"/>
    <File fileId="3" filename="$data/shared/assets/lights/lizard/rearLight01_vmask.png"/>
    <File fileId="18" filename="$data/shared/assets/lights/lizard/rearLight10_normal.png"/>
    <File fileId="19" filename="$data/shared/assets/lights/lizard/rearLight10_vmask.png"/>
    <File fileId="20" filename="$data/shared/assets/lights/lizard/sideMarker07_normal.png"/>
    <File fileId="21" filename="$data/shared/assets/lights/lizard/sideMarker07_vmask.png"/>
    <File fileId="15" filename="$data/shared/clearPlastic_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/metallic/clear_diffuse.dds"/>
    <File fileId="13" filename="$data/shared/detailLibrary/metallic/clear_specular.dds"/>
    <File fileId="25" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="24" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.dds"/>
    <File fileId="23" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.dds"/>
    <File fileId="22" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png"/>
  </Files>


  <Materials>
    <Material name="clearPlastic_mat_metalPainted" materialId="10" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight_vertex">
      <Texture fileId="15"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="17"/>
      <CustomParameter name="blinkSimple" value="55.7042 1471.48"/>
    </Material>
    <Material name="clearPlastic_mat_metalPainted" materialId="126" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight_vertex">
      <Texture fileId="15"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="19"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="colorScale" value="1 0.5 0"/>
    </Material>
    <Material name="rearLight01_mat_metalPainted" materialId="72" diffuseColor="0 0 0 1" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight_vertex">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="blinkSimple" value="55.7042 1471.48"/>
    </Material>
    <Material name="rearLight01_mat_metalPainted" materialId="134" diffuseColor="0.494118 0.494118 0.494118 1" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight_vertex">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="colorScale" value="1 0 0"/>
      <CustomParameter name="blinkSimple" value="55.7042 1471.48"/>
    </Material>
    <Material name="rearLight01_mat_metalPainted" materialId="47" diffuseColor="0.494118 0.494118 0.494118 1" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight_vertex">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="blinkSimple" value="55.7042 1471.48"/>
    </Material>
    <Material name="sideMarker07_mat1_metalPainted" materialId="111" diffuseColor="0.494118 0.494118 0.494118 1" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight_vertex">
      <Normalmap fileId="20"/>
      <Glossmap fileId="21"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="blinkSimple" value="55.7042 1471.48"/>
    </Material>
    <Material name="sideMarker07_mat1_plasticPainted" materialId="12" diffuseColor="0.494118 0.494118 0.494118 1" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight_vertex">
      <Normalmap fileId="20"/>
      <Glossmap fileId="21"/>
      <Custommap name="detailSpecular" fileId="22"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="23"/>
      <CustomParameter name="blinkSimple" value="55.7042 1471.48"/>
    </Material>
    <Material name="sideMarker07_mat1_silverScratched" materialId="13" diffuseColor="0.494118 0.494118 0.494118 1" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight_vertex">
      <Normalmap fileId="20"/>
      <Glossmap fileId="21"/>
      <Custommap name="detailSpecular" fileId="24"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="25"/>
      <CustomParameter name="blinkSimple" value="55.7042 1471.48"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="turnLight03.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="turnLight03_left" translation="0 0 -3.36176e-09" rotation="-90 0 0" shapeId="1" clipDistance="35" nodeId="23" castsShadows="true" receiveShadows="true" materialIds="72">
      <Shape name="backLightGlass_static" translation="0 -9.53674e-09 0.0224138" shapeId="2" clipDistance="75" nodeId="24" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="134"/>
      <Shape name="turnLightLeft_static" translation="0 -9.53674e-09 0.0184306" shapeId="3" clipDistance="75" nodeId="25" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="47"/>
      <Shape name="turnLightLeftGlass_static" translation="-9.53674e-09 1.32826e-18 0.025982" shapeId="4" visibility="false" clipDistance="75" nodeId="26" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="10"/>
      <Shape name="turnLightStatic" translation="5.46439e-07 0.000206839 0.0230705" rotation="90.1532 -0 0" scale="0.3 0.4 0.3" shapeId="5" clipDistance="75" nodeId="27" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="126"/>
      <Shape name="sideMarker07White" translation="0.000361467 0.000218622 0.0145851" rotation="90 -0 0" shapeId="6" clipDistance="300" nodeId="28" castsShadows="true" receiveShadows="true" materialIds="12,13"/>
      <Shape name="workLightStatic" translation="0.000361467 0.000218622 0.0145851" rotation="90 -0 0" shapeId="7" clipDistance="75" nodeId="29" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="111"/>
    </Shape>
    <Shape name="turnLight03_right" translation="0 1.34107e-35 -6.03966e-20" rotation="-90 0 0" shapeId="1" clipDistance="35" nodeId="30" castsShadows="true" receiveShadows="true" materialIds="72">
      <Shape name="backLightGlass_static" translation="0 -9.53674e-09 0.0224138" shapeId="2" clipDistance="75" nodeId="31" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="134"/>
      <Shape name="turnLightLeft_static" translation="0 -9.53674e-09 0.0184306" shapeId="3" clipDistance="75" nodeId="32" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="47"/>
      <Shape name="turnLightLeftGlass_static" translation="-9.53674e-09 1.32826e-18 0.025982" shapeId="4" visibility="false" clipDistance="75" nodeId="33" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="10"/>
      <Shape name="turnLightStatic" translation="5.46439e-07 -0.00159716 0.0247801" rotation="90 -0 0" scale="0.3 0.4 0.3" shapeId="5" clipDistance="75" nodeId="34" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="126"/>
      <Shape name="workLightStatic" translation="0.000361467 0.000218625 0.0145851" rotation="90 -0 0" shapeId="7" clipDistance="75" nodeId="35" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="111"/>
    </Shape>
  </Scene>

</i3D>
