<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="bkt.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.4"/>
  </Asset>

  <Files>
    <File fileId="13" filename="$data/shaders/tireMudShader.xml"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="10" filename="$data/shared/detailLibrary/nonMetallic/dirt_diffuse.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/dirt_specular.png"/>
    <File fileId="12" filename="$data/shared/detailLibrary/nonMetallic/mud_normal.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="2" filename="bkt1_normal.dds"/>
    <File fileId="3" filename="bkt_specular.dds"/>
  </Files>


  <Materials>
    <Material name="lambert2_rubberBlack" materialId="5" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="porosity" value="0.5"/>
      <CustomParameter name="morphPos" value="-0.576 -1.031 0.5 0.1"/>
    </Material>
    <Material name="lambert2_rubberBlack" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="porosity" value="0.5"/>
      <CustomParameter name="morphPos" value="-0.427 -0.801 0.5 0.1"/>
    </Material>
    <Material name="lambert2_rubberBlack" materialId="7" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="tirePressureDeformation_vmaskUV2">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="mud_mat" materialId="8" customShaderId="13">
      <Texture fileId="10"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="8"/>
      <CustomParameter name="morphPos" value="-0.576 -1.0305 0.5 0.1"/>
    </Material>
    <Material name="mud_mat" materialId="9" customShaderId="13">
      <Texture fileId="10"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="8"/>
      <CustomParameter name="morphPos" value="-0.427 -0.801 0.5 0.1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="bkt.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="agrimaxforce" nodeId="40">
      <TransformGroup name="r28" visibility="false" nodeId="41">
        <TransformGroup name="600_70r28" nodeId="42">
          <Shape name="shape" shapeId="1" clipDistance="300" nodeId="43" castsShadows="true" receiveShadows="true" materialIds="7"/>
        </TransformGroup>
        <TransformGroup name="710_55r28" nodeId="44">
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        </TransformGroup>
        <TransformGroup name="600_65r28" nodeId="46">
          <Shape name="shape" shapeId="3" clipDistance="300" nodeId="47" castsShadows="true" receiveShadows="true" materialIds="7"/>
        </TransformGroup>
      </TransformGroup>
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          <Shape name="shape" shapeId="4" clipDistance="300" nodeId="50" castsShadows="true" receiveShadows="true" materialIds="7"/>
        </TransformGroup>
        <TransformGroup name="600_70r30" nodeId="51">
          <Shape name="shape" shapeId="5" clipDistance="1000" nodeId="52" castsShadows="true" receiveShadows="true" materialIds="6">
            <Shape name="mudMesh" scale="0.99 0.95 0.95" shapeId="6" clipDistance="35" nodeId="53" castsShadows="true" receiveShadows="true" materialIds="9"/>
          </Shape>
        </TransformGroup>
        <TransformGroup name="710_60r30" nodeId="54">
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        </TransformGroup>
        <TransformGroup name="620_75r30" nodeId="56">
          <Shape name="shape" shapeId="8" clipDistance="300" nodeId="57" castsShadows="true" receiveShadows="true" materialIds="7"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="r34" visibility="false" nodeId="58">
        <TransformGroup name="600_70r34" nodeId="59">
          <Shape name="shape" shapeId="9" clipDistance="300" nodeId="60" castsShadows="true" receiveShadows="true" materialIds="7"/>
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        <TransformGroup name="650_60r34" nodeId="61">
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        <TransformGroup name="650_65r34" nodeId="63">
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        <TransformGroup name="710_75r34" nodeId="67">
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          <Shape name="shape" shapeId="14" clipDistance="300" nodeId="70" castsShadows="true" receiveShadows="true" materialIds="7"/>
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        <TransformGroup name="600_65r34" nodeId="71">
          <Shape name="shape" shapeId="15" nodeId="72" castsShadows="true" receiveShadows="true" materialIds="7"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="r38" nodeId="73">
        <TransformGroup name="380_80r38" nodeId="74"/>
        <TransformGroup name="420_85r38" nodeId="75"/>
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      <TransformGroup name="r42" visibility="false" nodeId="90">
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        <TransformGroup name="900_50r42" nodeId="100">
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        <TransformGroup name="900_60r42" scale="1 1.15 1.15" nodeId="102">
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      </TransformGroup>
      <TransformGroup name="r46" visibility="false" nodeId="104">
        <TransformGroup name="750_75r46" nodeId="105"/>
      </TransformGroup>
      <TransformGroup name="r50" visibility="false" nodeId="106">
        <TransformGroup name="480_75r50" nodeId="107"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

</i3D>
